Developers

''The Multiverse team is a combination of young talent and veteran developers. The experiences of the team ranges from triple A games such as Hitman and Max The Curse of Brotherhood to designing for Lego onto development of social media for children.''

The team has a deep understanding of user created games and the huge potential of using the web as the distribution platform.

from Multiverse ApS Website

The Team
As far as we know, the team has 11 developers:

Michal: Founder of KoGaMa.

Christian: Lead Developer: created the Logic System and all the Weapons.

Simon: Web Developer: responsible for new site layout and several fixes.

Jakob: Programmer: not much is known.

Johnny: Quality Assurance: tests new features before they're released on Live (public servers).

Daniel Everland: Quality Assurance, though has developed features such as the Counting Cube.

Mads: Quality Assurance: tests new features before they're released on Live (public servers).

Carl: Game Developer: created Team Conditions and worked on updated PvP system.

Thomas: Game Developer: Created the Growth/Mouse pickups, worked on the Spin release, and has worked on many more features and fixes.

Phillip: Quality Assurance: tests new features before they're released on Live (public servers).

Ida: Community Manager: answers Support tickets

Donna: Carl's dog.